Marvel: Darkhold Destiny MTG Draft & Sealed Guide

In previewApril 2027 · 7 cards · 3 damage kills 50%

Fourteen cards of Marvel: Darkhold Destiny at the printed odds, as many packs as you like.
  • Removal at common02 of 2 at instant speed
  • 3 damage kills50%other sets 68%
  • Toughness 4+50%other sets 32%
  • Spells at 3 or less50%other sets 64%
  • Fliers0%other sets 14%
  • Fixing1common dual land

Preview disclaimerMarvel: Darkhold Destiny is still in preview. 7 cards have been revealed so far, ahead of its release in April 2027. This page is rebuilt from the cards as they are spoiled, so the numbers, the archetypes and the galleries update on their own; come back as the set fills in.

Our approach to guidesA Marvel: Darkhold Destiny study guide, read from the cards. Every number, archetype and gallery on this page is computed from the set's own card data: the archetypes from a graph of which cards feed which, the removal from what each spell's text actually kills, the mechanics from what the cards carry, each measured against the other recent sets. No tier list, no vote, no guesswork, and it recomputes from the first spoiler on.

01234567+18%
The curve peaks at 3 mana; recent sets peak at 2.mean of 11 other sets

The archetypes

Not enough cards yet

An archetype is a color pair with a signpost card or whose cards feed one another more than chance would have it, and 7 cards are not yet enough to tell. The pairs will appear here on their own as more of Marvel: Darkhold Destiny is revealed.

Where the removal is

Marvel: Darkhold Destiny has 2 removal spells, and 50% of its creatures have toughness 4 or more.

  • W1
  • B1
White has the most removal with 1, then black with 1; the darker part of each bar is at common.
50%100%1 damage2 damage3 damage4 damage5 damage6 damage
3 damage kills 50%, other sets 68%; the step to 4 damage buys 0 points more.mean of 11 other sets

The colors at common

Not enough cards yet

No common has been revealed in Marvel: Darkhold Destiny yet; each color's commons appear here as they are.

The fixing

1 of the 1 dual land is common, which is the fixing a draft can count on.

The most common mechanics

Not enough cards yet

None of the 7 cards revealed so far carries a keyword that is Marvel: Darkhold Destiny's own; the set's mechanics appear here as they are spoiled.

Questions about Marvel: Darkhold Destiny

How fast is Marvel: Darkhold Destiny Limited?

50% of the spells in Marvel: Darkhold Destiny so far cost three or less, 14 points below the average of recent sets, and the average mana value is 4.17.

How much removal is in Marvel: Darkhold Destiny?

Marvel: Darkhold Destiny has 2 removal spells across 7 cards so far, 0 of them at common and 2 at instant speed. 3 damage kills 50% of its 2 creatures, 18 points below the average of recent sets, and 50% have toughness 4 or more.

What are the draft archetypes in Marvel: Darkhold Destiny?

Not enough of Marvel: Darkhold Destiny has been revealed to tell yet; the archetypes appear here as the set is spoiled.

Is there mana fixing in Marvel: Darkhold Destiny?

Marvel: Darkhold Destiny has 1 common dual land so far. The common duals are the fixing a draft can count on; the rest is what a deck finds.

How many cards are in Marvel: Darkhold Destiny?

7 cards of Marvel: Darkhold Destiny have been revealed so far; the set is still in preview and this page updates as it is spoiled.

Does this cover Marvel: Darkhold Destiny sealed and prerelease too?

Yes. This Marvel: Darkhold Destiny study guide is read from the cards, so the removal, the curve and each color pair's plan hold for draft, sealed and prerelease alike. For a sealed or prerelease pool, paste it into the deck analyzer to find its strongest two colors and deal its opening hands.