306 cards|166 creatures|avg mv 3.28
What each color can do at instant speed, by mana open

Star Trek MTG Combat Tricks & Instants Cheat Sheet

Star Trek has 30 instant-speed plays: 12 combat tricks, 7 of them at common, 14 instant-speed removal spells, 3 flash creatures and 5 counterspells. By color, white has 2 tricks, black 2, red 4 and green 4. The biggest pump at common is +3/+3 from Dathon and Picard at El-Adrel for three mana. Below, every one of them by color and by the mana it needs, the way a cheat sheet lists them.

All colors
1 mana5
Set Phasers to . . .×3 damage
A Good Day to Die++2/+0
Khaaaaaaaaaaaannn!×X damage
I'm a Doctor, Not a . . .++1/+1
Test of Courage×destroy artifact or enchantment
2 mana11
Shields Up!+
The Needs of the Many+
Cloistered Telepath⚑2/1
Highly Illogical⊘
Test of Priorities·
Eject the Warp Core×−2 toughness
Captain's Tutelage++2/+0
Test of Identity++1/+1
Perils of the Past×destroy artifact
Brazen Bluff⊘
First Contact·
3 mana9
Consider the Prime Directive⊘
Subcommander T'Pol⊘
Impossible Choice×destroy
Red Alert!++2/+0
Encounter the Unknown×
Plasma Cascade×3 damage
Dathon and Picard at El-Adrel×sacrifice artifact
Dr. Leonard "Bones" McCoy⚑3/2
Saru, Unthreatened⚑3/2
4 mana3
Guidance Failure×tuck
Wesley Crusher, Starfleet Cadet⊘
He's Dead, Jim×destroy
5 mana2
Saavik, Stoic Student×X damage
Genesis Effect×6 damage
6+ mana0
+trick×removal⚑flash creature⊘counterspell·other instant
ColorTricksAt commonBiggest at 1Biggest at 2Biggest at 3Biggest at 4+Leaves a counterProtectionFirst strike
W2112
B22
R422
G422